Elite Dangerous Update 1.48 Patch Notes vom 3. August

Elite Dangerous Patch 1.39

Frontier Developments haben ein neues Update für Elite Dangerous veröffentlicht. Wir haben die vollständigen Patch Notes zu dieser Aktualisierung am 3. August.

Elite Dangerous Update 1.48 steht ab sofort bereit zum Download, für PS4, Xbox One und PC. Dies ist ein weiteres Update um einige Fehler aus dem Fleet Carriers Update zu beheben.


Elite Dangerous Patch Notes 1.48


  • Fixed an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted
  • Fixed issues related to diminishing returns for commodities in overlapping hotspots

Crashes and Stability

  • Fixed an issue where loading into an instance in a system with a large amount of Fleet Carriers would cause very long load times (potentially long enough to cause a disconnect)

Fleet Carriers

  • Fixed an issue which stopped Fighters being restocked from a Fleet Carrier
  • Fixed a number of issues related to Fleet Carrier positioning:
    • Better enforcement of the 16 carrier limit per body
    • Preventing departing Fleet Carriers from taking up one of the 16 slots from the body they’ve just left
    • Further work to ensure Carriers are positioned away from other nearby body sites, such as other Fleet Carriers

Known Issues

Fleet Carriers

  • When opening the Fleet Carrier naming pop up in the Livery, an additional unwanted character will be added to the start and end of the name. These characters will need to be manually deleted to prevent them being included.


Quelle: Frontier