Realm Royale: Early Access 11 Patch Notes

realm royale testserver update

Die Entwickler zu „Realm Royale“ haben heute ein neues Update für die Test Server veröffentlicht.

Weitere Neuigkeiten, Patch Notes und Guides findet ihr auf unserer Themenseite zum Spiel.

 

Early Access 11 – Patch Notes

Classes

  • Players may now select from the following four classes:
  • Warrior
    • Class Bonuses
      • Heroic Leap and Charge deal 600 damage on impact.
      • Increase maximum Health by 300.
      • Deal 20% more damage with Axes, Swords, and Hammers.
      • Increase Healing Taken by 25%.
      • Shouts and Shots have 50% reduced Cooldown.
  • Hunter
    • Class Bonuses
      • Dodge Roll and Withdraw’s Cooldown is reduced by 35%.
      • Move 10% faster.
      • Deal 20% more damage with Longbows, Crossbows, and Heavy Crossbow.
      • Gain +20% Lifesteal.
      • Flares and Traps have 50% reduced Cooldown.
  • Mage
    • Class Bonuses
      • Soar and Ghost Walk’s duration is increased by 100%.
      • Reduce all ability cooldowns by 10%.
      • Deal 20% more damage with Staves.
      • Maximum Potion count increased by 5.
      • Totems, Blocks, and Walls have 50% reduced Cooldown.
  • Assassin
    • Class Bonuses
      • Blink and Hidden have 35% reduced Cooldown.
      • Deal 25% additional damage with headshots.
      • Deal 20% more damage with Sniper Rifles, Heirloom Rifles, and Pistols.
      • Eliminating an enemy restores 300 Health.
      • Grenades and Drones have 50% reduced Cooldown.

Weapons and Abilities

  • All classes can use any weapon or ability, but they are most effective with their own weapons and abilities.
  • Warrior
    • Weapons
      • Throwing Axe
      • Heavy Hammer
        • *NEW*
        • Throw a spinning hammer that travels in a straight line.
      • Sword
    • Abilities
      • Heroic Leap
      • Charge
      • Healing Shout
      • Shielding Shout
      • Net Shot
  • Hunter
    • Weapons
      • Longbow
      • Crossbow
      • Heavy Crossbow
        • *NEW*
        • Fire heavier bolts that deal more damage than a standard crossbow.
      • Abilities
        • Dodge Roll
        • Withdraw
        • Proximity Trap
        • Flare
        • Blast Arrow
    • Mage
      • Weapons
        • Stone Staff
        • Ice Staff
          • *NEW*
          • Fire blasts of explosive frozen magic.
        • Bolt Staff
          • *NEW*
          • Fire single blasts of lightning.
      • Abilities
        • Soar
        • Ghost Walk
        • Ice Block
        • Healing Totem
        • Ice Wall
    • Assassin
      • Weapons
        • Sniper Rifle
        • Venom Pistol
          • *NEW*
          • Fire a burst of poisoned projectiles.
        • Heirloom Rifle
      • Abilities
        • Blink
        • Hidden
          • *NEW*
          • Enter stealth for a short duration.
        • Concussion Grenade
        • Smoke Screen
        • Sensor Drone
    • General
      • Weapons
        • All Rarities
          • Shotgun
          • Slug Rifle
          • Revolver
        • Common/Rare only
          • Sword
          • Bow
          • Pistol
          • Rifle
        • Epic/Legendary only
          • Plasma Launcher
      • Abilities
        • All Rarities
          • Fire Bomb
        • Epic/Legendary only
          • Barricade

    General

    • The Duo queue has been enabled.

    Bugfixes

    • Addressed an issue where players could take damage from the fog when they were close to it but not in it.
    • Addressed an issue where players could clip through the Zeppelin and be eliminated while deploying.

    Miscellaneous

    • Polished non-looping Emote animation preview so that non-looping emotes don’t end abruptly.

    Known Issues

    • Hidden will T-Pose with a melee weapon equipped (fixed by taking an action).
    • Soar animation on the mage plays the running animation (still functions properly).
    • If a Class is not chosen by the time the match begins, players will enter the game without any Class bonuses.

Ich akzeptiere die Datenschutzhinweise.