World War 3 – PTR Update 0.3.5 Patch Notes
Die Entwickler von The Farm 51 haben einen neuen Patch zu World War 3 auf die Testserver gespielt. Wir haben die vollständigen Update 0.3.5 Patch Notes für euch.
World War 3 befindet sich in der „Early Access“ Phase und ist über Steam erhältlich.
World War 3 Patch Notes 0.3.5
KNOWN ISSUES
- Some players sometimes invisible on Warzone (we know why this happens, we don’t want people to abuse it too much, it’ll get fixed soon),
- Some customization issues (locked/unlocked everything),
- Vehicles are still flying away (this is next on the list),
- Some players can’t be driven over,
- We’re still narrowing down the infinite loading bug, workaround for this can be found on the forums here [EN] and here [PL],
FEATURES
- Added a server browser,
OPTIMIZATION
- Berlin optimization pass 2.0,
- Continued work on other maps,
- Further loading optimizations,
BUGFIXES
- Multitude of crashes are now fixed,
- Fixed weapons spawning with wrong amount of ammo,
- Fixed shoot direction desync (resulted in bad hitreg),
- Hitscan projectiles rework (affects shotguns and distances closer than ~7m),
- Huge amount of collision fixes, levitating meshes, trampoline bug spot, added vaults, etc.,
- Fixed an issue with not being able to see quad leader icon on the map while they’re in a remote controlled vehicle,
- Fixed an issue with quad leader icon changing to vehicle while piloting remote controlled vehicle,
IMPROVEMENTS
- Character sounds are now attached to head, not feet,
- New gameplay area on Warsaw TDM map (pharmacy shop with back entrance),
- Added stage attachment toggle back: all off, only laser, only flashlight, both,
- Restored player profiles downloaded by dedicated server from MS (this was switched to clienside to lower MS load, not necessary now),
- Matches will now end when everybody leaves, so people don’t get connected to half-done matches,
- Added profile validation before saving profiles,
OTHER
- Removed holiday flair from main menu,
