Resident Evil 6: Waffen Fundorte Guide
In Resident Evil 6 gibt es wieder innige Waffen die ihr verwenden könnt. Je nach Charakter und Kampagne unterscheiden sich die Waffen.
Unten findet ihr eine Liste der Waffen die wir gefunden haben, mit Informationen zum Fundort.
Alle Waffen in Resident Evil 6
Leon Kennedy |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Wingshooter | 18 | Handwaffe | Standard. Die Waffe die Leon zu Beginn hatkann mit einem zweiten Wingshooter (). Der Clip des zweiten Wingshooter (18 Rounds) kann nur Nachgeladen werden wenndie zweite Waffe eingesetzt wird. |
Knife | n/a | Nahkampf | Standard. Leon´s MesserFinisher mit dem Messer sind oft effektiver als ein normaler curb stomp. |
Helena Harper |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Picador | 16 | Handwaffe | Standard. Helena’s sidearm is a reliable firearm, capable of firing as fast as you can pull the trigger. |
Hydra | 3 | Shotgun | Standard. Helena’s three barreled shotgun fires 10 gauge shells. Unlike the Shotgun, the Hydra can quickly empty all three barrels by pulling the trigger quickly. |
Waffen in Leon’s und Helena’s Kampagne |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Shotgun | 8 | Shotgun | Kapitel 1. Found past the locked door in the house with the blaring television. It’s right before Leon and Helena encounter the throaty, screaming zombie. |
Semi Auto Sniper | 5 | Rifle | Kapitel 2. Found at the cathedral, where you find the Madonna of Grief (the second silver statue). |
Lightning Hawk | 7 | Magnum | …. |
Assault Rifle RN | 30 | Rifle | …. |
Chris Redfield |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Nine-Oh-Nine | 15 | Handwaffe | Standard. Die 909 ist eine Standard Waffe im Resident Evil Universum seit 2013. It fires as quickly as you can pull the trigger, and is capable of more accurate shooting when fired with care. |
Assault Rifle | 30 | Assault Rifle | Standard. Waffe made for „Special Tactics“ units (SpecWar Operators); loosely based off the H&K G-36. While Chris‘ weapon looks like Pier’s MP-AF, the cartridges are far more powerful and do more damage and fires in full auto only. |
Knife | n/a | Nahkampf | Standard. Chris‘ survival knife. Useful for insuring the death of most C-Virus infected peons. Finishers with the knife are far more potent compared to a regular curb stomp. |
Piers Nivans |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
MP-AF | 30 | Handwaffe | Standard. Piers‘ PDW fires handgun rounds from a modified handgun with an enlarged magazine. In many ways, the weapon is like an assault rifle, but lacks the hard-hitting punch. It can fire in single-shot or full automatic mode. |
Anti-Material Rifle | 10 | Rifle | Standard. Piers‘ „sniper rifle“ is capable of penetrating all enemies (but not environmental wall-objects, no matter how flimsy they may appear). The secondary function is a nightscope that makes enemies stand out against the dark backdrop. |
Waffen in Chris‘ und Pier’s Kampagne |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Assault Shotgun | 7 | Shotgun | Kapitel 2. This weapon is found in the small armory / storage room after destroying the giant B.O.W. Go back up the bridge you jumped off earlier to avoid the B.O.W. and you’ll find this handy weapon. |
Jake Muller |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Hand-to-Hand | n/a | Nahkampf | Standard. Jake’s CQC techniques are similar to the knives carried by Chris and Leon, but require charge-up to do heavy damage. |
Nine-Oh-Nine | 15 | Handwaffe | Standard. The 909 is a standard sidearm in the Resident Evil universe by 2013. It fires as quickly as you can pull the trigger, and is capable of more accurate shooting when fired with care. |
Sherry Birkin |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Stun Rod | n/a | Nahkampf | Standard. Sherry’s stun rod is like the knife, but can do multiple hits on the second strike (similar to the knife in Resident Evil Code Veronica). Like Jake, Sherry can „charge-up“ a melee attack to do more damage per hit. |
Triple Shot | 20 | Handwaffe | Standard. A handgun capable of firing three-round bursts or single-shots. Single shots are more efficient. The large magazine (20 rounds) is especially handy, allowing Sherry to carry a few rounds more in the gun, rather in an inventory slot. |
Waffen in Jake’s und Sherry’s Kampagne |
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Waffe |
Clip |
Ammo |
Fundorte und Info |
Elephant Killer | 5 | Magnum | Kapitel 1. In the large room with all the red explosive barrels, there is a storage room on the second floor with this weapon. |
Sniper Rifle | 6 | Rifle | Kapitel 2. After starting the level, you drop down two levels to start your search for the data drives. The weapon is near the bench with the tarp at the start of this section. |
Weitere Guides zu Resident Evil 6:
- Alle Guides, News und Tipps zu Resident Evil 6
- Alle Trophäen und Erfolge
- Code für Leons Rätsel und Freischaltbares
- Charaktere und Outfits freischalten