Oddworld Soulstorm Patch 1.07 – Update vom 14. April
Die Entwickler von Oddworld Soulstorm haben heute Abend ein neues Hotfix Update veröffentlicht. Wir haben alle Informationen zu diesem Patch am 14. April.
Das Oddworld Soulstorm Update 1.07 steht nun bereit zum Download, für PS4 und PS5. Auf der Playstation 5 beträgt die Dateigröße 380MB.
Oddworld Soulstorm Update 1.07
Wie so oft wurden auch zu diesem Patch nur die Englischen Texte veröffentlicht. Wir aktualisieren diesen Artikel schnellstmöglich mit den Deutschen Patch Hinweisen.
Oddworld: Soulstorm 1.07 Patch Notes:
- Mudokons now throw given items at Sligs after dying and reloading a save
- Improvements to Slig AI
- Spender statistic can now be improved on repeated playthroughs
- Fixed control lockup in levels with many flares
- Door interaction is now prioritized over pickpocketing
- Mudokon Followers will follow Abe regardless of how far Abe gets from them
- Restart Level from the Pause Menu now has a confirmation step
- Fixed Sawblade getting stuck in the down position in Necrum, which was blocking progress
- The Good Ending video will now play when conditions are right
- Explosions now explode more reliably
- Cured Mudokon followers no longer show prompt to be Healed a second time when hit by Sligs
- Removed option to Continue to the next level from the End of Level Summary screen when in Level Select mode. This was a bug, Level Select mode is supposed to be self-contained levels!
- Tweaked cover in The Blimp level so that it is easier to avoid being hit
- Rebalanced Slig Mama to make it easier to complete the Hijack the Train level.
- Changed the counter for savable Mudokons in The Ruins so that it now shows the correct figure of 200.
- The game will no longer crash when run on systems set to Arabic.
Source: Oddworld