Battlefield 4: Neues Update für Xbox One und Xbox 360

Bereits am 13. und 14. Januar wurden PC und die PlayStation mit einem neuen Patch ausgestattet, nun sind auch die Konsolen von Microsoft am Zug. Die Xbox One und Xbox 360 Updates für Battlefield 4 sind ab sofort zum downloaden bereit.
 
Es wurde vor allem die Spielstabilität hochgeschraubt und diverse Fehler behoben. Zudem ist an der Balance gearbeitet worden, die von dem Feedback der Spieler kamen.
 
Außerdem wurde der Schaden der Stealth Jets auf Rund 25% erhöht. Es ist noch einiges mehr behoben und geändert worden, was ihr unten in den Patch Notes nachlesen könnt.
 

Patch Notes – Xbox One

  • Various fixes for improving general stability
  • Fixed various random deadlocks (the so called “sound loop crash”)
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
  • Fixed issue with player spawning under the map in Lancang Dam
  • Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fixed camera glitch when switching weapons while moving in crouch
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
  • Fixed a bug where players’ rank icons in the scoreboard would not be updated
  • Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Reduced the risk of single player campaign save file becoming corrupt

 

Patch Notes – Xbox 360

  • Various fixes for improving general stability
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0
  • Fixed a bug where players’ rank icons on the scoreboard would not be updated
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
  • Fixed camera glitch when switching weapons while moving in crouch
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
  • Fix for map and minimap flickering on Rogue Transmission and Operation Locker

 
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Quelle: BF Xbox OneBF Xbox 360