Absolver Patch Notes 1.30 – Neue Update Version

Die Update Version 1.30 von Absolver ist ab sofort für die PS4 verfügbar. Wir haben die vollständigen Patch Notes für dieses Update.

Dieser Patch hat hauptsächlich mit dem Gameplay-Balancing und Fehlerbehebungen zu tun. Absolver wurde kürzlich für die Xbox One veröffentlicht, während dieser Patch zuvor auf dem PC veröffentlicht wurde.

 

Absolver Update Version 1.30 (PS4) Patch Notes

Gameplay Balancing

Frame data

Frame data have been reworked in this patch, the main goal was to get back the pressure game while keeping a good reaction time against fastest attacks.

Special abilities

Faejin Front abilities

Left/Right (Parry):

    • Startup : 18 > 16 frames
    • Damage : 40 > 50
    • Shards bonus : 0.1 > 0.15

Faejin Back abilities

Left/Right/Down (Avoid):

    • Stamina bonus : 20 > 25
    • Shards bonus : 0.1 > 0.15
    • Slowdown duration 6 > 9 frames

Windfall

Avoid Side (Left/Right):

    • Slowdown duration 14 > 12 frames

Powers

Sharp Impact

  • Cut damage repartition : 100% > 80%

Unbreakable

  • Damage received reduction : -50% > -25%
  • Damage multiplier on weapon durability : xInf > x8

Bug fixes

  • It’s no longer possible to guard an incoming attack when parried or avoided.
  • We fixed a bug when someone received a snatcher without any weapon in hand (after that, only one hit was needed once he/she had a weapon in hand to be disarmed)

We’ve also fixed the startup frame number displayed for the following attacks (There was a difference of -1 between what was displayed and the reality):

    • Head Splitter
    • Side Wind Thrust
    • Light Swing Slash
    • Limbo Thrust
    • Body Slicing
    • Whirl Slash
    • Swirl Slash
    • Puropera Cut
    • Wrist Jab
    • Double Spike Kick
    • Stumble Slash
    • Wrist Roll Slash
    • Drunk Stomp
    • Hadrunken
    • Forward Lean Slash
    • One Inch Punch