Hyper Scape Patch Notes 1.01 – PS4 Download Verfügbar

Hyper Scape Update 1.0

Ubisoft hat vor wenigen Minuten den Download für Hyper Scape freigeschaltet, ab sofort ist das Battle Royale Spiel für PC, PS4 und Xbox One verfügbar.

Passend zum Release wurde auch ein neues Hyper Scape Update veröffentlicht. Das Hyper Scape Update 1.01 steht bereit zum Download, für alle Plattformen.

Mit dem heutigen Patch gibt es viele Anpassungen, vor allem an den Waffen. Erfahrt alles unten in den Patch Notes.

Die offizielle Version ist die 1.0, der PS4 Client Patch hat die Versionsnummer 1.01.

Das Spiel könnt ihr im jeweiligen Shop herunterladen, also PS4 im PSN Store und Xbox One im Microsoft Shop.

 

Hyper Scape Patch Notes 1.01

Bisher hat Ubisoft die Patch Notes auch in Deutsch veröffentlicht, im Moment sind aber nur die Englischen Texte Verfügbar. wir aktualisieren diesen Artikel schnellstmöglich.

 
 

WEAPONS

DRAGONFLY (NEW!)

Damage Across Fusion: 18/18/18/18/21
Clip size Across Fusion: 12/14/16/18/20

HARPY

Damage Across Fusion: 7/7/7/7/8
Rate of Fire: 740 RPM (previously 800)
Clip size Across Fusion: 30/33/36/39/45

HEXFIRE

Damage Across Fusion: 4/4/4/4/5
Clip size Across Fusion: 150/180/210/240/270

RIPPER

Damage Across Fusion: 12/12/12/12/14 (previously 13/13/13/13/15)
Clip size Across Fusion: 24/26/28/30/36

RIOT 1

Damage Across Fusion: 26/28/31/34/38 (previously 29/31/33/35/39)
Clip size Across Fusion: 6/6/6/6/6

D-TAP

Damage Across Fusion: 5/5/5/5/6
Clip size Across Fusion: 15/17/18/20/23

PROTOCOL V

Damage Across Fusion: 50/55/62/70/80 (previously 50/54/58/62/67)
Clip size Across Fusion: 3/3/3/3/3

MAMMOTH

Damage per Pellet Across Fusion: 5/5/5/5/7 (previously 6/6/6/6/7)
Clip size Across Fusion: 5/6/7/8/9

SKYBREAKER

Damage Across Fusion: 40/44/50/56/64 (previously 50/54/58/62/67)
Clip size Across Fusion: 1/1/1/1/1
Min Range for Full Damage & Full Explosion AoE: 20m

KOMODO

Damage Across Fusion: 29/29/29/29/34
Clip size Across Fusion: 5/6/7/8/9 (previously 4/5/6/7/8)
Min Range for Full Damage: 15m

SALVO

Damage Across Fusion: 23/23/23/23/28 (previously 20/20/20/20/24)
Clip size Across Fusion: 6/7/8/9/10 (previously 5/6/7/8/9)

HACKS

MAGNET (NEW!)

Cooldown Across Fusion: 14/13/12/11/9s
Max Active Magnets: 1

BALL

Cooldown Across Fusion: 12/11/10/9/7s (previously 14/13/12/11/9s)
Hit Points: 65

SLAM

Cooldown Across Fusion: 12/11/10/9/7s (previously 14/13/12/11/9s)
Damage Across Fusion: 20/20/20/20/30

TELEPORT

Cooldown Across Fusion: 12/11/10/9/7s (previously 14/13/12/11/9s)

REVEAL

Cooldown Across Fusion: 12/11/10/9/7s (previously 14/13/12/11/9s)

WALL

Cooldown Across Fusion: 12/11/10/9/7s
Hit Points: 250
Effect Duration: 9s
Max Active Walls: 2

INVISIBILITY

Cooldown Across Fusion: 14/13/12/11/9s (previously 16/15/14/13/11s)
Effect Duration: 5s
Key fix: A bug where Invisible players made no footstep noise has been fixed.

MINE

Cooldown Across Fusion: 14/13/12/11/9s (previously 16/15/14/13/11s)
Damage Across Fusion: 30/30/30/30/45
Detection Radius: 15m (previously 12m)
Mine Chase Duration: 8s
Max Active Mines: 1

INVULNERABLE (Previously called ARMOR)

Cooldown Across Fusion: 14/13/12/11/9s (previously 16/15/14/13/11s)
Effect Duration: 5s

HEAL

Cooldown Across Fusion: 14/13/12/11/9s
Effect Duration: 9s
Max Active Heals: 1

SHOCKWAVE

Cooldown Across Fusion: 12/11/10/9/7s (previously 14/13/12/11/9s)
Damage Across Fusion: 20/20/20/20/30 (previously 10/10/10/10/15)
Key fix: The bug where Shockwave would fail to trigger a jump when aiming down at your feet has been fixed.

TWITCH CROWNCAST

LETHAL MELEE EVENT (NEW!)

New Game Event triggered via Viewers’ Vote on Crowncast extension only.
Effect: Melee deals massive damage (enough to instantly eliminate an opponent).
Event Duration: 50s

KUDOS (NEW!)

New option available to Viewers in the Crowncast extension
Twitch Viewers can now use Bits to send Kudos & show their support to their streamer during the match. Kudos are in-game emotes and do not affect gameplay.

PROGRESSION, BATTLE PASS & SHOPS

BATTLE PASS & CHALLENGES

New 100 Tiers Battle Pass added, with both Free and Premium tracks.
Challenges are now always displayed in the World Map
Assists are now tracked only when helping an Ally/Squad player eliminate an Enemy player, as designed.

SHOPS

Season One items have been added to the Daily Shop.
A new Weekly Shop has been added and will propose Item Bundles.

MEMORIES (NEW!)

Memory Shards Collectibles have been added to the game
They will progressively appear during the Season and will provide Lore about the Hyper Scape universe as well as Battle points once discovered.
You can read the Lore found with Memories in the Hall of Champions located to your left when you enter the Hyper Scape HUB.

GAME MODES & SYSTEMS

ANTI-CHEAT & ANTI-TOXICITY

Player Reporting Tool: This first version of the tool allows players to report other players they are in a Squad with. To access the Report option, select the name of the Squad player the Social Menu.
Scramble Player Name: A new feature for Streamers and anyone who would like to anonymize themselves in other players’ games.
Minor Protection: An option for parents to limit the amount their child can be exposed to other players in game. Enabling Minor Protection enables the following features
Scramble Player Name – ON
Voice Chat Channel – PARTY ONLY
Text Chat Channel – PARTY ONLY
Chat Filter – ON

PLAYER HEALTH

Health Regen Trigger Delay: 5s (previously 10s, but overall time to full HP unchanged)
Improved & more progressive Critical Health feedback.

LOOT & FUSION

Full Fusion items can now directly spawn from Chests & Crates only, to make the Fusion more progressive during the match; items dropped by players are unchanged, this affect only the Loot spawned at the beginning of the match.
Standard Chest (2x items, 10% Fusion chance).
Game Event Crates (2x items, 100% Fusion chance).
Item pickup radius & comfort has been increased.

OTHER SYSTEMS

Added 5 Controller Preset Configurations (No Click, Shoulder Jump, Deploy Master, Hack Master, Button Ping).
Added Credits.
Added Contender’s Code.
Added Ubisoft Club.

Quelle: Ubisoft via Reddit