CoD Black Ops 4: Okt 24 Update veröffentlicht – Patch 1.04 Angekündigt

Update: Patch 1.04 wurde nun veröffentlicht. Hier könnt ihr die Details und die Patch Notes 1.04 nachlesen.

Treyarch hat ein weiteres Update auf die Black Ops 4 Server aufgespielt. Das neue Spiel-Update bringt Verbesserungen und Optimierungen an Scorestreaks und Gear in MP, die 9-Bang und Clustergranate in Blackout wurde angepasst zudem wurde die Stabilität in allen Modi verbessert. Unten findet ihr die kompletten Patch Notes zum 24. Oktober Update.

Darüberhinaus erwähnt Treyarch das die nächste große Aktualisierung des Spiels schon nächste Woche kommen wird. Damit ist wohl Call of Duty Black Ops 4 Patch 1.04 gemeint, mit dem Major Update erscheint der erste großen Multiplayer-Waffen-Tuning-Pass basierend auf allen gesammelten Daten seit dem Start, Verbesserungen am Audiosystem in Blackout und vieles mehr.


Oktober 24 Update – CoD Black Ops 4 Patch Notes

  • General

    • Black Market

      • Resolved an issue where the incorrect animation played after a match in which the player did not rank up.

    • Miscellaneous

      • General stability improvements across Multiplayer, Blackout, and Zombies.

  • Multiplayer

    • Scorestreaks

      • Increased Thresher fire rate and projectile speed.

      • Increased Sniper’s Nest fire rate and duration.

    • Gear

      • Slightly reduced Acoustic Sensor detection range.

    • Maps

      • Fixed an exploit on Morocco where the player could end up under the map.

    • Create-a-Class

      • Resolved an issue where Reactive Camos were not appearing correctly in Create-a-Class.

      • Updated unlock requirement text for the MX9 Reactive Camo.

    • Miscellaneous

      • Long playlist names now display properly on the Multiplayer menu.

  • Blackout

    • Equipment

      • Reduced inventory stack size for 9-Bang and Cluster Grenade from 2 to 1.

      • Increased charge time for 9-Bang.

      • Increased fuse time before detonation for 9-Bang.

    • Perks

      • Reduced Dead Silence duration to 120 seconds to match Awareness.

    • Miscellaneous

      • Resolved an issue where Multiplayer Custom Games were not working properly after leaving a Blackout match and opening a custom Multiplayer lobby.

The Beenox team has also made the following updates specific to PC:

  • Zombies

    • Resolved an issue that caused the neon numbers in Blood of the Dead to disappear when Model Quality was set to Low.

  • Blackout

    • Resolved an issue that enabled players to start with 200 Health if a Trauma Kit was used as a Blackout match was starting.

Für ein nächstes Update geplant:

  • Prestige Custom Classes

    • We’re aware that Custom Class 8 and beyond are currently not functioning properly for players who have reached Prestige 2 or higher, and we’re working to fix this in an upcoming update.

  • MP Challenge Bugs

    • We’ve seen reports of a handful of Multiplayer Challenges that aren’t tracking progress properly. We’re investigating and will resolve this in a future update.

  • Zombies Stability

    • While the team has tracked down and fixed the majority of crashes in Zombies since launch, we know there are still some particularly tricky ones still out there and we’re dedicated to squashing the rest of them soon. Keep an eye on our bulleted notes with each game update, as “stability improvements across all modes” often includes various crash fixes in Zombies. Thanks for your patience while we continue to nail these down.