Call of Duty Black Ops 4: Patch Notes – 16 Oktober

Activision und Treyarch haben ein neues Update zu „Call of Duty: Black Ops 4“ veröffentlicht. Mit diesem Patch wurden ein weiteres Mal Fehler behoben, die das allgemeine Spielgefühl negativ beeinflusst hatten.

Im Fokus des neusten Update stehen allgemeine Verbesserungen an der Stabilität sowie wurden einige Probleme behoben welche zu Abstürzen führten. Unten findet ihr die kompletten Patch Notes.

Weitere Lösungen und Tipps zum Spiel findet ihr auf unserer COD BO4 Themenseite.


COD Black Ops 4 – Patch Notes zum 16. Oktober

  • General
    • General stability improvements and crash fixes.
    • The Featured playlist tiles for Multiplayer and Blackout have changed today. This is part of the regular rotation of Featured playlists – more details to come on how Featured playlists will work in Black Ops 4 in a separate update.
  • Blackout
    • 100-Player Duos
      • 100-Players Duos is now the Featured playlist for Blackout.
    • 88-Player Quads
      • Quads playlist is now 88 maximum players. We’re continuing to update various game settings to ensure the best experience for all players across all platforms and modes.
  • Multiplayer
    • Playlist Updates
      • TDM playlist now supports parties of 6 (was previously 5).
      • Featured playlist changed to Heist.
    • Custom Games
      • Custom Search and Destroy games will now correctly conclude after one team wins 6 rounds total, fixing an issue where custom games previously ended at round 7.
    • Miscellaneous
      • Addressed a crash caused by earning multiple Medals in a match.
  • Zombies
    • Addressed a UI error caused by losing Internet connection in split screen.


  • Stability Improvements
    • Fixed a crash occurring during initial boot of the game for some users.
    • Fixed a crash when disconnecting from a Blackout match.
    • Fixed a crash occurring when multiple windows were broken simultaneously in a Blackout match.
    • Fixed a crash when browsing unlockable Items.
    • Fixed crashes occurring when changing texture quality.
    • Improved handling of “Out of Memory” errors.
    • Additional stability fixes listed in today’s update from /u/TreyarchPC:
  • Zombies
    • Addressed an issue that caused Hellhounds to exhibit some very… un-doglike behavior in Zombies.
  • Miscellaneous
    • “Object View Distance” setting now properly renders objects further on “High” than on “Low” in Blackout.