Battlefield 4: PC Patch bringt neue Probleme (Patch Notes)

Battlefield 4: PC Patch bringt neue Probleme

Der gestrige PC Patch behebt und bringt gleichzeitig 2 neue Probleme mit sich.

Revive Bug:
Dieser führt dazu, das nachdem Wiederbeleben, die Leiste des Revives bestehen bleibt und erst beim nächsten sterben verschwindet. Hier wird aktuell an dem Problem gearbeitet.
Terrain Geflacker:
Durch den betrieb mehrere Grafikkarten über SLI, hat man auf den Nvidia Systemen einige Probleme mit der Anzeige. Man hat mit einem flackern der Terrain Texturen zu kämpfen. Ein Fix, hat man jedoch schon gefunden. Dieser wird mit dem nächsten Patch behoben.
Die Übersicht des gestrigen Patches nochmals im Überblick:
Battlefield 4 Patch – 16 Dezember

  • Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
  • Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents.
  • Fixed one of the issues related to the so-called “Netcode” (see below for details).
  • Fix for an issue where 4x the damage from a vehicle’s minigun would be applied to the chest when a player had the Defense specialization equipped.
  • Fix for player tags not always showing when needed to, resulting in players shooting team members.
  • Fix for graphical flickering appearing on terrain.
  • Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
  • Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
  • Fix for players getting stuck in the revive screen after being killed.
  • Fix for players getting stuck in the kill camera after being revived.
  • Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
  • Made NVidia 331.82 or later driver versions mandatory for all players.
  • Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
  • Fixed driver version not being properly detected on NVidia Optimus systems.
  • Fixed a minor crash that could occur when bringing up the scoreboard.


Battlefield 4 – R16 Server Update

  • Fix for some of the more common server crashes
  • Overall performance enhancements
  • UCAV ammo replenish time was set from 20 to 90 seconds
  • Round time limit intervals were added for the different server types

Quelle: Battlelog