Assassin’s Creed Origins: Patch 1.03 steht zum Download bereit

Wie Ubisoft bereits angekündigt hatte wurde nun der Patch 1.03 zu „Assassins Creed origins“ veröffentlicht.Neben dem HDR-Support bringt der Patch auch einige Verbesserungen und Fehler wurden behoben.

ac origins potach hdr

Die Verantwortlichen des Action Abenteuer „Assassin’s Creed Origins“ haben mittlerweile das Update 1.03 Live genommen, der Patch steht zum Download bereit. Mit dem Update kommt der HDR-Support und zudem wurden einige Fehler im Spiel behoben.

Die offiziellen Patch Note findet ihr anschließend, weiter unten. Wenn ihr noch nicht alle Papyrus-Rätsel gelöst habt oder in einem der Grabmäler nicht weiterkommt, schaut doch mal in unsere Komplettlösung zum Spiel. Nun folgen die Englischen Details zum Update.

 

ACO Patch 1.03 Patchnotes

Gameplay

  • Added parry ability to Aya playable character
  • Improved playable character, NPC’s, and animal navigation
  • Balanced damages when executing an Overpower Chain Throw
  • Prevented sandstorm from appearing over water
  • Prevented playable character from changing stance during dialogue scenes
  • Fixed various issues with the playable character being stick in overheat stance, in haystack, or in the world geometry under certain circumstances
  • Fixed issue preventing players from picking up arrows in certain circumstances
  • Fixed issue preventing players from interacting with loot bags dropped inside cages
  • Fixed issue where screen would briefly turn black when entering plause menu in Stone Circle activity
  • Fixed issue where the thrown weapon could sometimes not hit the intended enemy when using the Overpower Chain Throw ability
  • Fixed issue with Critical attack ability where playable character could sometimes not reach his target
  • Fixed issue with caged lions attacks not dealing any damage
  • Fixed issue with Ledge assassination on sleeping enemies
  • Fixed issue with Sickle swords, heavy blunt & scepter classes not able transition from Charged heavy attack to Charged light attack
  • Fixed visual effect on Sickle sword’s charged light attack
  • Fixed issue where arrows could sometimes not hit a moving enemy when locked on him
  • Fixed some inconsistencies when using the Parry ability with Sickle swords
  • Fixed weapon rotation when releasing a Charged heavy attack
  • Fixed camera movement when being on a to an enemy
  • Fixed issue where the playable character could lost health when parrying
  • Fixed issue with Captains throwing knives not dealing damage

Quest

  • Improved various cinematic transitions
  • Improved level of detail during several cinematic sequences
  • Fixed issue with the interaction with NPC’s the Cat and Mouse quest
  • Fixed out bound issues in Present Day

User interface

  • Added back button icon to locked menu pages
  • Added category filters in the gear page of the store
  • Added a completed activity panel to some activity location
  • Added indication of the currently equipped gear in the shop upgrade menu
  • Added a hold gauge to Follow Road input representation
  • Improved Photo mode grid to follow Rule of Thirds principle
  • Improved the loot icon when purchasing a Heka Chest
  • Reduced text size in Arena wave display to prevent display issues in some languages
  • Disabled photo mode when in Stone Circles
  • Disabled critical messages when in Photo mode
  • Fixed some critical messages from appearing even if HUD is set to minimal
  • Fixed health bar display when aiming at Ptolemaic Champions
  • Fixed mission Quest icon in Daily Quest
  • Fixed issue preventing research folders from opening in Present Day menu
  • Fixed material icons display when deploying Senu
  • Fixed ellipsis glyph in Japanese, Korean, and Traditional Chinese fonts
  • Fixed various visual and functionality, menu issues

Graphics & Audio

  • Added HDR TV Support

System

  • Improved stability and performance